A series of images generated with Strange Attractor particle systems with the use of the new GL3 Package in Max. The attractors are written in a glsl shader and with the use of gl.buffer and gl.tf applied to a gl.mesh. The speed and transparency of the particles can react to audio as well.
The Lorenz Attractor (and many others) is a dynamic system part of the chaos theory. Developed by Edward Lorenz in 1963, when working on a system simulating atmospheric convection. It consists of 3 differential equations that describe the systems change at a certain time. This makes the system time dependent.
The basics of this patch is included as an example in the GL3 Package in Max8
The project can also be downloaded here